Badges
Library: Badges![]() | ![]() | Ax ClassAxe-wielding allies of a hero possessing a Ax Class symbol will receive a max HP increase. |
Positioning / Front Line
Stats Growth
7* Gromok stats compared to other Front Line heroes.STARS | |||||
---|---|---|---|---|---|
3 | 4 | 5 | 6 | 7 | |
Health | 108 | 130 | 158 | 189 | 221 |
Physical Attack | 8.7 | 10.4 | 12.7 | 15.1 | 17.7 |
Magic Attack | 0 | 0 | 0 | 0 | 0 |
Physical Armor | 4.7 | 5.6 | 6.8 | 8.1 | 9.5 |
Magic Armor | 4.2 | 5 | 6.1 | 7.3 | 8.5 |
Abilities
![]() | Death BlowGromok is never merciful. If an enemy target has less than 30% HP remaining he will deal massive damage to them, however if their HP is more than 30% he will deal regular damage to them. If an enemy is killed by Gromok's "Death Blow", (including summoned beings) then Gromok will be rewarded additional energy points. Deals a base of (150 * ability_level) damage. |
![]() | Battle VigorGromok saps the enemy's inner rage, causing them to lose health over time and be unable to use magic attacks for a period of time. |
![]() | Slash BackGromok has a chance to retaliate by spinning around and attacking his enemies in between regular attacks if he receives physical damage. This ability deals damage to all enemy targets in Gromok's vicinity. Deals a base of (600 + 30 * ability_level) damage. |
![]() | RoarGromok bellows out a war cry that increases his Physical Armor. Passive: Increase Physical Armor by (314 + 8 * ability_level). |
![]() | GromokAwakeningAxe-weilding allies of a hero possessing an Ax symbol will receive a max HP increase. |
![]() | AnnihilationArtifactGromok's "Death Blow" ability will now ignore enemy armor and will be triggered if the enemy's HP is 40% or lower, instead of the original 30%. If an enemy is killed by "Death Blow", the ability's damage will
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![]() | ReplenishSkinGromok can recover 2% of his max health when he uses the skill "Slash Back" while wearing the Winter Warrior skin. |
Fusions
Base max health +105physical attack +8physical armor +10physical pierce rating +5 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
Green physical attack +10physical armor +19physical crit rating +5health recovery +60physical pierce rating +10 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
Green+1 max health +150physical attack +36physical armor +10magic armor +18physical crit rating +5 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
Blue max health +755physical attack +43physical armor +25physical crit rating +15health recovery +180 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
Blue+1 max health +410physical attack +75physical armor +15magic armor +86physical crit rating +15health recovery +450 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
Blue+2 max health +1100physical attack +128physical armor +10magic armor +22physical crit rating +75 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
Purple max health +2725physical attack +115physical armor +100magic armor +22health recovery +378 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
Purple+1 max health +1800physical attack +170magic armor +22physical crit rating +116physical pierce rating +85physical hit bonus +50 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
Purple+2 max health +2200physical attack +353physical armor +78magic armor +82health recovery +510ability level bonus +2 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
Purple+3 max health +4750physical attack +90physical armor +326magic armor +120lifesteal +20ability level bonus +2 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
Purple+4 max health +6000physical attack +230physical armor +193magic armor +148physical crit rating +40health recovery +600physical pierce rating +100 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() |
Orange max health +4300physical attack +210physical armor +95magic armor +180physical crit rating +160health recovery +1440physical pierce rating +100 | ![]() | ![]() | ![]() | ![]() | ![]() | |
Orange+1 max health +7400physical attack +270physical armor +185magic armor +100health recovery +1440physical pierce rating +130physical hit bonus +100control time reduction +10 | ![]() | ![]() | ![]() | ![]() | ![]() | |
Orange+2 max health +9750physical attack +110physical armor +235magic armor +330physical pierce rating +80energy efficiency +5%chance of resisting silence +10%ability level bonus +1 | ![]() | ![]() | ![]() | ![]() | ![]() | |
Red max health +4050physical attack +415physical armor +454magic armor +130physical crit rating +192dodge rating +145physical hit bonus +97energy efficiency +5%control time reduction +20 | ![]() | ![]() | ![]() | ![]() | ![]() | |
Red+1 max health +5390physical attack +315physical armor +510magic armor +440physical crit rating +70dodge rating +165physical hit bonus +87control time reduction +15chance of resisting silence +40%ability level bonus +2 | ![]() | ![]() | ![]() | ![]() | ![]() | |
Red+2 max health +5600physical attack +730physical armor +710magic armor +430physical crit rating +35dodge rating +160physical pierce rating +100lifesteal +25physical hit bonus +55control time reduction +10ability level bonus +1 | ![]() | ![]() | ![]() | ![]() | ![]() | |
Max Enchant | max health +4613physical attack +595physical armor +588magic armor +357physical crit rating +28dodge rating +133physical pierce rating +84lifesteal +21physical hit bonus +42control time reduction +7 | |||||
+56485max health+3308physical attack+2975physical armor+2130magic armor+5058health recovery+45lifesteal+389physical hit bonus+10%energy efficiency+55control time reduction+50%chance of resisting silence+8ability level bonus |
Pet Equipment
Item 1 | Item 2 | Item 3 | Item 4 | Item 5 |
max health +4590physical attack +486magic attack +60physical armor +134magic armor +90physical crit rating +19dodge rating +24 | ||||
Item 6 | ||||
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Tarot Set Bonuses

Strength
HealthActive Mantra Set Bonus
The Emperor
Physical Pierce RatingActive Mantra Set Bonus
The Tower
Control Time ReductionActive Mantra Set BonusGromok Awakening


Gromok must complete Tidal Temple 2 times
Extreme+ Difficulty
Gromok Mystical Artifact

Gromok must complete Tidal Temple 2 times
Extreme+ Difficulty